Mother natures creatures

ABSTRACT

A Game Board structure and equipment, with the Board containing a number of different courses, each course having a start and a finish for two different animal figures that move through regions of the course according to the roll of the die and pursuant to different instructions that are located within the various regions. The object is for a player to get his animals “home” at the end of each course before the other players.

BACKGROUND

1. Field of Invention

This invention is cards with animal pictures on the front side, triviaquestions and multiple choice answers on the backside, to be used with aboard game related to these animals.

2. Description of Prior Art

No prior Art found on this invention.

DRAWING FIGURES OF CARDS

In the drawings of the cards.

FIG. 1A shows the front of the card and the size of the card.

FIG. 2 shows the size of the border and color of the border.

FIG. 3 Shows where the personal name and the type of species, and thesub species and the picture of the animal will be placed.

FIG. 2B shows the back of the card, and shows where the trivia questionsand the multiple choice answers will be placed.

REFERENCE NUMERALS IN DRAWINGS

10 front of the card 12 border and color

14 personal name and species 16 sub species

18 picture of the type of animal 20 back of the card

22 questions 24 multiple choice trivia answers

SUMMARY

The front of the cards will have the animals name, the type of animal,the species and a picture of the animal. The back will have numerousquestions with multiple choice answers.

DESCRIPTION FIGS. 1A to 1B

In 1A shows the front view of the card and what it details for the wholecard, also the size of the card 2 the border shown around the edge ofthe card, its colors that will vary according to various characteristicsof the animals 3 shows where the personal name will be placed on thecolored border in the center along with the species. At the bottom onthe colored border will be the sub species, the picture of the animalwill be centered in the middle of the card. 1B shows the back view ofthe whole card. It shows where the trivia questions and the multiplechoice answers to each question will be located.

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 7. A board game having a plurality of different courses, witheach course having a start and a finish for two different objects thatmove through distinctive locations of said course according to a roll ofa die, and the results of the different locations with their differentinstructions, within said courses; whereby the object is for a player toget his object “home” at the end of each course before the other playersand each colored course has two different playing figures assigned toit.
 8. A board game as defined in claim 7 wherein said courses are ofdifferent colors; pink represents a bear and wolf, green a deer andrabbit, orange a tiger and lion, blue a whale and dolphin, yellow aneagle and falcon, purple a jaguar and cougar; each of said locations isa square and each object is an animal.
 9. A board game as defined inclaim 7 wherein a card holder will be placed in the middle of saidboard, to be most accessible to all players, with the name of the gamebordering it.
 10. A board game as defined in claim 7 wherein eachlocation is a square with a definition thereon, and meanings andinstructions, other than regular “course colored” squares.
 11. A boardgame as defined in claim 8 wherein said card holder holds two differentsets of playing cards, one being “mother natures creatures (MNCI) triviacards, the second set of cards being “danger cards”, with said MNC cardsdetermining whether or-not a player gets a second roll of the die,depending on whether the player answers the trivia correctly, and thedanger cards (to be drawn by players having landed on the red dandersquares) having different instructions that said players have to follow.12. A board game as defined in claim 7 wherein said courses include apink course, an orange course, a yellow course, a green course, a bluecourse and a purple course.
 13. A board game as defined-in claim 11wherein said pink course, which other than its background color isidentical to the other courses, with a description of the various othercolored squares and their locations; the meanings of these squares andthe results of landing on them, are stated on said board itself, and inthe rules of play; a forest green square is “habitat repair”, a brownsquare is “habitat damage”, plain white is a “good manners” square, VETis a veterinarian” square, royal blue is a “challenge” square, black isa “death” square, red is a “danger” square, REC is a “recovery” squareand purple is a “tranquilizer” square.
 14. A method of playing a boardgame having a plurality of different courses, with each course having astart and a finish, comprising the steps of: (a) moving two differentobjects through distinctive locations of said course according to a rollof a die, and the results of the different locations with theirdifferent instructions, within said courses; and (b) having the objectfor a player to get his object “home” at the end of each course beforethe other players; and (c) assigning each course to two differentplaying figurest.
 15. The method as defined in claim 14 wherein saidcourses are of different colors; pink represents a bear and wolf, greena deer and rabbit, orange a tiger and lion, blue a whale and dolphin,yellow an eagle and falcon, purple a jaguar and cougar; each of saidlocations is a square and each object is an animal.
 16. The method asdefined in claim 14 wherein a card holder will be placed in the middleof said board, to be most accessible to all players, with the name ofthe game bordering it.
 17. The method as defined in claim 14 whereineach location is a square with a definition thereon, and meanings andinstructions, other than regular “course colored” squares.
 18. Themethod as defined in claim 14 wherein said card holder holds twodifferent sets of playing cards, one being “mother natures creatures(MNCI) trivia cards, the second set of cards being “danger cards”, withsaid MNC cards determining whether or-not a player gets a second roll ofthe die, depending on whether the player answers the trivia correctly,and the danger cards (to be drawn by players having landed on the reddander squares) having different instructions that said players have tofollow.
 19. The method as defined in claim 14 wherein said coursesinclude a pink course, an orange course, a yellow course, a greencourse, a blue course and a purple course.
 20. The method as defined inclaim 19 wherein said pink course, which other than its background coloris identical to the other courses, with a description of the variousother colored squares and their locations; the meanings of these squaresand the results of landing on them, are stated on said board itself.,and in the rules of play; a forest green square is “habitat repair”, abrown square is “habitat damage”, plain white is a “good manners”square, VET is a veterinarian” square, royal blue is a “challenge”square, black is a “death” square, red is a “danger” square, REC is a“recovery” square and purple is a “tranquilizer” square.
 21. A method ofmanufacturing a board game having a plurality of different courses, witheach course having a start and a finish, comprising the steps of: (d)providing two different objects for movement through distinctivelocations of said course according to a roll of a die, and the resultsof the different locations with their different instructions, withinsaid courses; and (e) having the object for a player to get his object“home” at the end of each course before the other players; and (f)assigning each course to two different playing figures.
 22. The methodas defined in claim 21 wherein said courses are of different colors;pink represents a bear and wolf, green a deer and rabbit, orange a tigerand lion, blue a whale and dolphin, yellow an eagle and falcon, purple ajaguar and cougar; each of said locations is a square and each object isan animal.
 23. The method as defined in claim 21 wherein a card holderwill be placed in the middle of said board, to be most accessible to allplayers, with the name of the game bordering it.
 24. The method asdefined in claim 21 wherein each location is a square with a definitionthereon, and meanings and instructions, other than regular “coursecolored” squares.
 25. The method as defined in claim 21 wherein saidcard holder holds two different sets of playing cards, one being “mothernatures creatures (MNCI) trivia cards, the second set of cards being“danger cards”, with said MNC cards determining whether or-not a playergets a second roll of the die, depending on whether the player answersthe trivia correctly, and the danger cards (to be drawn by playershaving landed on the red dander squares) having different instructionsthat said players have to follow.
 26. The method as defined in claim 21wherein said courses include a pink course, an orange course, a yellowcourse, a green course, a blue course and a purple course.